Gaming Machine Technical Standards




29 JUNE 2004

NEW ZEALAND GAZETTE, No. 79

1931

1.21.23 For the purposes of this section, a gaming machine will be defined as being "idle" if for [PSAVACT] it:

a) does not have any key-switch activated (e.g. accessing Audit Mode);

b) does not have any door open;

c) is not enabled;

d) has no credits on the "win" meter yet to be transferred to the player’s credit meter;

e) has not had any coins or banknotes input;

f) has not had its touch screen touched has not had any button pressed; or

g) does not have any fault condition.

Power Save Mode Control

1.21.24 Power Save Mode must be capable of being enabled or disabled by a technician via Set Up Mode, or via a CMCS (if applicable).

Exit from Power Save Mode

1.21.25 The gaming machine will exit from Power Save Mode and return to the normal display mode immediately upon it ceasing to be "idle", (if not using a manual power save implementation).

Components De-energised during Power Save Mode

1.21.26 While in Power Save Mode, power must be removed from the coin diverter, incandescent display, monitor and all fluorescent lights. Critical security functions of the gaming machine must still be performed.

Hardware activated Power Save Mode

1.21.27 Power save mode may be activated manually (i.e. via an auxiliary power switch or key switch) and in this case the conditions listed under Section 1.21.22 and 1.21.23 are void.

Mechanical Reels/Wheels

Re-spin after gaming machine Re-activation

1.21.28 Microprocessor controlled reels (e.g. stepper motor reels) must re-spin automatically to the last legally obtained play-mode result when the play mode is re-entered (e.g. the main door is closed, power is restored, audit mode is exited, or a fault condition cleared).

Reel Bounce

1.21.29 Reel bounce and float must be prevented when stopping each spinning reel.

Minimum Reel Spin

1.21.30 Each microprocessor controlled reel must spin at least one revolution per play.

Active Monitoring of Reel Position

1.21.31 Microprocessor controlled reels must be monitored to detect malfunctions such as a reel which is jammed, or is not spinning freely, or any attempt to manipulate their final resting position.

1.22 Game Play

Game Rules

1.22.1 A game must follow a constant set of rules and must at no time deviate from those rules. A rule change constitutes a different game, although variations to the maximum number of credits bet per game (and/or lines per game) are permitted. This requirement does not preclude implementations of games with multiple parts or features and/or gamble provided that the rules are clear to the player.

Game Fairness

1.22.2 Except as provided by the rules of the game and for metamorphic games, events of chance within the games must be independent of (i.e. not correlated with) any other events within the game or any other events within previous games.



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Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2004, No 79


Gazette.govt.nz PDF NZ Gazette 2004, No 79





✨ LLM interpretation of page content

⚖️ Schedule 3 - Appendix D: Australian/New Zealand Gaming Machine National Standard (continued from previous page)

⚖️ Justice & Law Enforcement
Gaming Machine, National Standard, Power Save Mode, Idle Mode, Reel Monitoring, Game Rules, Game Fairness