✨ Gaming Machine Standards
1932
NEW ZEALAND GAZETTE, No. 79
29 JUNE 2004
Modification of a Game
1.22.3
A play must not alter or modify the presentation of mapped symbols or artwork, except in cases
of animation during a play or as a part of the game rules which must be clearly described on the
artwork, otherwise this constitutes a different game.
Commencement of Games
1.22.4
A machine must not have any faults present, or be in any test, metering, door open or lockup
mode, etc., for a game to commence (the updating of hard meters is exempted).
Wagers
1.22.5
Credits bet must only come from the Credit meter, which is to be decremented at the start of
play or when additional wagers are made during the game as per the game rules. (Additional
wagers from the Credit meter must not be available to Gamble games.)
Game Play / Idle Mode
1.22.6
A ‘play’ commences when the player irrevocably commits a wager from the player’s credit meter
that is not part of any previous play.
1.22.7
A play is considered completed when the final transfer to the player’s credit meter takes place
(in case of a win) or when all credits wagered or won that have not been transferred to the
credit meter are lost. The following are all considered to be part of a single play, i.e. must finish
before the play is considered completed:
a) games that trigger a free game feature and any subsequent free games;
b) "second screen" bonus feature(s);
c) games with player choice e.g. Draw Poker or Blackjack;
d) games where the rules permit wagering of additional credits e.g. Blackjack Insurance or
the second part of a two part Keno game; and
e) gamble (e.g. Double-up).
1.22.8
The period after completion of a play and before commencement of the next play is ‘Idle Mode’.
Game Play Information
1.22.9
A gaming machine must display the following information to the player:
a) the player’s current credit balance;
b) the current bet amount;
c) all possible winning outcomes, or be available as a menu item or help menu;
d) win amounts for each possible winning outcome or be available as a menu or help screen
item;
e) the amount won for the last completed game (until the next game starts); and
f) the player options selected (e.g. bet amount, lines played) for the last completed game
(until the next game starts).
Initiation of Game Play
1.22.10
The player must initiate game play by pressing a play or bet button, or similar input device.
Automatic Game Play Initiation
1.22.11
The gaming machine must not automatically initiate play after credits have been entered onto
the credit meter via coin, banknote entry, or cash transfer.
Games with Components of Skill
1.22.12
Games involving player physical dexterity (e.g. hand/eye coordination) must return at least the
minimum return to player [MINRTP] without adaptive strategies. For example, it is not permitted
to increase or decrease the size of a target area dependent upon previous results.
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Online Sources for this page:
VUW Te Waharoa —
NZ Gazette 2004, No 79
Gazette.govt.nz —
NZ Gazette 2004, No 79
✨ LLM interpretation of page content
⚖️
Schedule 3 - Appendix D: Australian/New Zealand Gaming Machine National Standard
(continued from previous page)
⚖️ Justice & Law EnforcementGaming Machine, National Standard, Power Save Mode, Idle Mode, Reel Monitoring, Game Rules, Game Fairness