Gaming Machine Standards




1928 NEW ZEALAND GAZETTE, No. 79 29 JUNE 2004

Printers

Ticket Voucher Printing

1.20.13 Credit redemption by printed ticket is only acceptable where the gaming machine communicates with a CMCS or Cash Control System which provides validation of the printed ticket.

1.20.13a A gaming machine providing printed tickets as a form of credit redemption must:

a) generate two identical copies of each ticket printed, one copy being provided to the player while the other copy is to be retained within the machine for audit purposes, or

b) maintain an electronic record of all details at Section 1.20.14 for the last thirty five tickets printed and provide access to these details via Audit Mode functionality.

1.20.13b Where credit redemption by printed ticket is provided, the gaming machine must be capable of producing a ticket for all credits owed to the player at the completion of each game.

Cash Ticket Information Required

1.20.14 A valid ticket must contain the following information:

a) the unique gaming equipment terminal identification number;

b) the current date in the prescribed format (see Section 1.16.27 Display of Date and Time);

c) the time of day in the prescribed format (see Section 1.16.25 Display of Date and Time);

d) the value of the credit in numbers and or words;

e) the unique identifying number of the ticket voucher; and

f) the validation (check) number. The validation number computation method must be approved.

Ticket Barcodes

1.20.15 Barcodes or other form of machine readable markings on a ticket must have enough redundancy and error checking to ensure that 99.9% of all misreads are flagged as an error.

1.21 Displays

User Options

1.21.1 At all times, the artwork must display sufficient information to the user to indicate the available user options.

Credit Meter Width

1.21.2 The credit meter must have sufficient digits to be capable of displaying at least the maximum prize attainable for the gaming machine (including gamble, etc., but not including progressive prizes).

Game Screen Meters

1.21.2a Meters concerning player entitlements (including Credit, Bet and Win meters) displayed on the game-screen must be displayed simultaneously in both dollars and cents and credits in a format which is clearly visible to the player and easily distinguished.

A display which alternates between dollars and cents and credits will be acceptable provided that both values are clearly visible and easily distinguished. Such a display is not to alternate during a play nor during the incrementation of the Win meter or Credit meter following a win.

For a multi-game gaming machine providing games with different credit values (e.g. 1c, 2c), Multi-Game Select Mode is only required to display the Credit meter in $ and c."

Credit Meter Display

1.21.3 The player's credit meter must always be prominently displayed in all modes except audit, configuration and test modes. During game play in second screen bonus features the player's credit meter amount does not need to be displayed- provided the player is not required to bet additional credits during the feature.



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Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2004, No 79


Gazette.govt.nz PDF NZ Gazette 2004, No 79





✨ LLM interpretation of page content

⚖️ Schedule 3 - Appendix D: Australian/New Zealand Gaming Machine National Standard (continued from previous page)

⚖️ Justice & Law Enforcement
Gaming Machine, National Standard, Credit Redemption, Ticket Voucher, Barcodes, Display Requirements