Gaming Machine Standards




29 JUNE 2004 NEW ZEALAND GAZETTE, No. 79

1895

1.22 Game Play

Minimum Reel Spin..................................................................................................... 1931
Active Monitoring of Reel Position .............................................................................. 1931
Game Play ............................................................................................................................ 1931
Game Rules........................................................................................................................ 1931
Game Fairness ................................................................................................................... 1931
Modification of a Game....................................................................................................... 1932
Commencement of Games................................................................................................. 1932
Wagers ............................................................................................................................... 1932
Game Play / Idle Mode ....................................................................................................... 1932
Game Play Information....................................................................................................... 1932
Initiation of Game Play ....................................................................................................... 1932
Automatic Game Play Initiation .......................................................................................... 1932
Games with Components of Skill........................................................................................ 1932
Prize Determination ............................................................................................................ 1933
Game Minimum RTP .......................................................................................................... 1933
Game Maximum RTP ......................................................................................................... 1933
Probability ........................................................................................................................... 1933
Standard Deviation ............................................................................................................. 1933

1.23

Non-linear Paytables .......................................................................................................... 1934
Carded Percentage ............................................................................................................ 1934
Bet Limit.............................................................................................................................. 1934
Win Limit ............................................................................................................................. 1934
Win Truncation.................................................................................................................... 1934
Feature Exit ........................................................................................................................ 1934
Autoplay.............................................................................................................................. 1935
Gamble ............................................................................................................................... 1935
Auto Gamble .................................................................................................................. 1935
Metamorphic Games .......................................................................................................... 1935
Requirements of Metamorphic Games ....................................................................... 1935
Extra Credits Wagered During Metamorphic Games ................................................. 1935
Metamorphic Game’s Return...................................................................................... 1936
Residual Credit Removal.................................................................................................... 1936

Game Fairness Objectives

Game Fairness Objectives ................................................................................................. 1937
Card Games.................................................................................................................... 1937
Ball Drawing Games .................................................................................................... 1937
Roulette Wheel, Spinning Reels, Dice Rolling, Coin Tossing Games........................ 1937
Other Games ................................................................................................................ 1938

1.23 Audit Mode

Audit Mode........................................................................................................................... 1938
Audit Mode Requirements .................................................................................................. 1938
Audit Mode Access............................................................................................................. 1938

1.24 Test/Diagnostic Mode

Test/Diagnostic Mode ......................................................................................................... 1938
Entry to Test/Diagnostic Mode ........................................................................................... 1938
Exit from Test/Diagnostic Mode.......................................................................................... 1939
Test Games ........................................................................................................................ 1939
Information Required in Test Mode .................................................................................... 1939
Special Test Modes ............................................................................................................ 1939
Combination and Paycheck Mode .................................................................................. 1939
Hopper Test .................................................................................................................... 1939
Coin In Validation Test.................................................................................................... 1939
Coin Payout ........................................................................................................................ 1940
Credits Input During Test Mode.......................................................................................... 1940

1.25 Last Play Recall

Last Play Recall................................................................................................................... 1940
Number of Last Plays Required.......................................................................................... 1940
Last Play Information Required .......................................................................................... 1940

1.26 Game Sequences

Game Sequences............................................................................................................... 1941

Multiple Games

Multiple Games.................................................................................................................... 1941
Selection of Game for Play................................................................................................. 1941



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Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2004, No 79


Gazette.govt.nz PDF NZ Gazette 2004, No 79





✨ LLM interpretation of page content

⚖️ Schedule 3 - Appendix D: Australian/New Zealand Gaming Machine National Standard (continued from previous page)

⚖️ Justice & Law Enforcement
Gaming Machine, National Standard, Australia, New Zealand, Game Play, Audit Mode, Test Mode, Fairness, RTP, Probability