Gaming Machine Display Standards




NEW ZEALAND GAZETTE

27 MAY

1483

3.8 Displays

User Options

3.8.1
At all times, the artwork must display sufficient information to the user to indicate the available user options.

Credit Meter Width

3.8.2
The credit meter must have sufficient digits to be capable of displaying at least the maximum prize attainable for the gaming machine (including gamble, etc., but not including progressive prizes).

Game Screen Meters

3.8.2a
Meters concerning player entitlements (including Credit, Bet and Win meters) displayed on the game-screen must be displayed simultaneously in both dollars and cents and credits in a format which is clearly visible to the player and easily distinguished.

A display which alternates between dollars and cents and credits will be acceptable provided that both values are clearly visible and easily distinguished. Such a display is not to alternate during a play nor during the incrementation of the Win meter or Credit meter following a win.

For a multi-game gaming machine providing games with different credit values (e.g. 1c, 2c), Multi-Game Select Mode is only required to display the Credit meter in $ and c.

Credit Meter Display

3.8.3
The player's credit meter must always be prominently displayed in all modes except audit, configuration and test modes. During game play in second screen bonus features the player’s credit meter amount does not need to be displayed- provided the player is not required to bet additional credits during the feature.

3.8.4
Values displayed to the player (e.g. wins and credits) may be incremented or decremented to the value of the actual meter for visual effect. However, the internal storage of these meters must be immediately updated (not incremented or decremented).

Game Result

3.8.4a
The outcome of each game element must be displayed for a reasonable length of time.

Multi-line Games

Display of Lines Selected

3.8.5
In regard to multi-line games, each individual possible line which is activated as a lit selected line (by betting additional credits) must be clearly indicated by the gaming machine, so that the player is in no doubt as to which lines are being bet on.

Display of Lines Won

3.8.6
For multi-line games, the payline(s) must be clearly highlighted to the player. This may be accomplished by drawing a line over the symbols on the payline and/or flashing of winning symbols and line selection box. Where there are wins on multiple lines, alternative indication (e.g. alternate flashing of winning patterns) may be given.

Note : See Chapter 7 Glossary of Terms and Abbreviations and Chapter 4 Artwork for definitions and further information on ‘possible lines’, ‘selected lit lines’ and ‘paylines’.



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Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2003, No 56


Gazette.govt.nz PDF NZ Gazette 2003, No 56





✨ LLM interpretation of page content

🏛️ Software Standard for Gaming Machines (continued from previous page)

🏛️ Governance & Central Administration
Gaming Machine, User Options, Credit Meter, Display Requirements, Game Screen Meters, Multi-line Games