β¨ Gaming Machine Hardware Requirements
NEW ZEALAND GAZETTE
No. 56
1462
b) electronics involved in the operation and calculation of game result determination;
c) electronics involved in the calculation of game display, and components housing display program storage media (passive display equipment exempted);
d) communication controller electronics, and components housing the communication program storage media;
e) interfaces and drivers for metering systems; and
f) all flash memory devices that affect the game play function of the gaming machine.
2.3.38 Communication, I/O and display interfaces which do not significantly influence the gaming machine's behaviour may be excluded from a logic area; consideration will be given on a case by case basis.
2.3.39 Logic areas shall be fitted with door access detection systems that shall enable software to detect whether the logic door is open or closed regardless of whether mains power is switched on or off (and it shall detect this event with the mains power off for at least 14 days). See Table 3-7 : Gaming Machine Door Open/Close Event Definitions.
Note : If the logic door is opened more than once while off-line or powered off, it is only necessary for the gaming machine to treat this as a single entry.
2.3.40 If the logic access detection device fails, the gaming machine must assume that the logic door is open and respond accordingly (and it shall detect this event with the mains power off for at least 14 days).
2.3.41 There shall be a facility for storing a logic door open event for at least 14 days whether the mains power to the gaming machine is switched on or off.
2.3.42 A logic area should be located inside another locked area of the gaming machine; if not it must possess two physical locks (this does not exempt physical seals if required).
Rationale : This requirement provides for additional physical security of the logic area.
2.3.43 Provision must be made for a physical seal on the logic area door (check local regulations or the appendix on the type of seal that is necessary) which must be broken on entrance or removal of the logic area.
2.3.44 It must not be possible to reset the logic area door open state by either hardware or software means, if the processor board is outside the gaming machine or the sensor(s) indicate that the logic door is still open.
2.3.45 It must not be possible to insert a device into the logic area (without detection or without leaving evidence of tampering) that will disable the logic area door open sensor when the door is shut.
Cabinet Electrical
Cabinet Wiring
2.3.46 The gaming machine shall be designed so that power and data cables into and out of the gaming machine can be routed so that they are not accessible to the general public.
2.3.47 Security related wires and cables that are routed into a logic area must not be able to be removed without triggering a logic area access detection.
2.3.48 Internal provisions (following established engineering practices) for cable routing and cable shielding must be followed in order to minimise the introduction of electrical noise onto data and control lines.
2.3.49 All plugs, sockets, connectors, and wiring looms must be easily identifiable in both the machine and on the circuit diagrams in the relevant manuals. Connectors should be keyed so as to prevent insertion in the wrong orientation.
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Online Sources for this page:
VUW Te Waharoa —
NZ Gazette 2003, No 56
Gazette.govt.nz —
NZ Gazette 2003, No 56
β¨ LLM interpretation of page content
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Hardware Requirements for Gaming Machines
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ποΈ Governance & Central AdministrationGaming Machine, Hardware Requirements, Cabinet Construction, Door Security, Liquid Spills, Keys and Locks, Environmental Standards