✨ Gaming Regulations




1 NOVEMBER NEW ZEALAND GAZETTE 3393

b. If a particular random number selected is outside the range of equi-distribution of re-scaling
values, it is permissible to discard that random number and select the next in sequence for the
purpose of re-scaling.

D.3. Game Design

D.3.1. Prize Table Construction

D.3.1.1. Prize Determination

Prize determination shall:

a. Be for attainable combinations of the mapped symbol set (except for random prizes);

b. Be clearly specified on the exterior of the device (or in readily available literature, eg. live
keno);

c. Be exclusively a consequence of the outcome of the RNG (in conjunction with the player's
application of knowledge if applicable);

d. Not be relative to, but independent of, the playing history; and

e. Have a statistical expectation that the percentage return to the player, over a reasonable level of
play, be no less than 87% for gaming machines, and not less than a percentage approved by
the Authority for other devices.

D.3.1.2. Maximum Prize

a. The Authority has no restrictions on the maximum prize that may be offered on any gaming
device.

b. The Authority will accept prizes in excess of $10,000 only if it is confident of the level of
security, monitoring and controls in place for both the device and its operating environment.

D.3.1.3. Game Return

a. Games must have a theoretical and demonstrable return to the public of not less than eighty-
seven percent (87%).

b. Where a progressive prize is offered, it must be implemented such that the start-up value
together with the increment rate of the progressive ensure that the 87% minimum return is
realised.

c. The Authority may accept games on a trial basis (where risk has been defined and agreed to)
where a game's theoretical return can not be reasonably calculated, provided the Authority is
confident in the security and fairness of the game.

D.3.1.4. Game Features

D.3.1.4.1. Feature Games

a. If a feature game is provided whereby the patron must wager credits, in addition to winnings
from the game that triggered the feature, to enter that feature, the player must be given a
choice whether to enter the feature game or not.

b. Initial entry to a feature game must be conditional upon an immediately preceding occurrence
of a winning event in the primary game.



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VUW Te Waharoa PDF NZ Gazette 1994, No 114


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✨ LLM interpretation of page content

🏭 Game Design Requirements (continued from previous page)

🏭 Trade, Customs & Industry
Gaming Regulations, Game Design, Random Number Generators, Prize Tables, Game Features