β¨ Gaming Machine Regulations
29 JUNE 2004 NEW ZEALAND GAZETTE, No. 79 2009
"VOID" repeated. The ticket must be flagged as void by the system.
NZ3.11 Validation of Gaming Machine Configuration Settings (Ref NS 1.31.6)
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A variable required to be set during device configuration or set-up must be only able to be set once per valid memory clear or logic cage access.
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If memory becomes corrupted, a gaming device must not assume default values and re-commence gaming operation unless the assumed values have been configured by an approved mechanism.
NZ3.12 Illegal Gaming in Demonstration Mode (Ref NS 1.31.27)
- This section is amended by inserting the following as a new sub-clause b) and renumbering the two sub-clauses after it as sub-clauses c) and d):
"b)
not allow tickets to be entered into the gaming machine (ie lockout) except in accordance with approved ticket test procedures;"
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Online Sources for this page:
VUW Te Waharoa —
NZ Gazette 2004, No 79
Gazette.govt.nz —
NZ Gazette 2004, No 79
β¨ LLM interpretation of page content
π
Changes to Gaming Machine Regulations
(continued from previous page)
π Trade, Customs & IndustryGaming Machines, Validation, Configuration Settings, Memory Clear, Logic Cage Access
π Illegal Gaming in Demonstration Mode
π Trade, Customs & IndustryGaming Machines, Demonstration Mode, Ticket Lockout, Approved Test Procedures