✨ Gaming Machine Technical Standards
1924
NEW ZEALAND GAZETTE, No. 79
29 JUNE 2004
1.16.27 Any dates displayed must be in Australian/New Zealand format either as dd,mm,yy or dd/mm/yy or dd,MMM,yy where MMM is, at least, an alphabetical 3-character representation of the month. Note that "yy" may also be "yyyy".
1.17 Program Interruption & Resumption
Recovery from Program Interruption
1.17.1 After a program interruption (e.g. power down), the software must be able to recover to the state it was in immediately prior to the interruption occurring.
Recovery from Test Mode
1.17.2 If in a test mode, any test that incorporates credits entering or leaving the gaming machine (e.g. a hopper test) must be completed prior to the resumption of normal operation.
Restoration of Fault Condition
1.17.3 If a gaming machine is powered down whilst in a fault condition, then upon restoring power the fault message must be displayed and the gaming machine must remain locked-up. This is unless power down is used as part of the error reset procedure or if on power up or door closure the gaming machine checks for the fault condition and detects that the fault is no longer in existence.
Program Interruption Procedures
1.17.4 On program interruption, the following procedures must be successfully performed as a minimum requirement:
a) the hopper must be turned off and the brake applied, if applicable;
b) the integrity of critical variables must not be compromised by the interruption procedures; and
c) the power-down routine completes fully.
Program Resumption Procedures
1.17.5 On program resumption, the following procedures must be performed as a minimum requirement:
a) any communications to an external device must not begin until the program resumption routine, including self-tests, is completed successfully;
b) gaming machine control programs must test themselves for possible corruption due to failure of the program storage media. Use of Cyclic Redundancy Check (CRC) calculations is a minimum (at least 16 bit). Other test methodologies must be of an approved type;
c) the integrity of all critical memory must be checked;
d) the power down process must be tested for correct completion, and an appropriate message must be displayed if incorrect completion detected; and
e) the software must be able to detect any change in the gaming machine program from when the gaming machine was last powered down or interrupted. If a change has been detected, the gaming machine must lock-up, displaying an appropriate message until the gaming machine is reset by an authorised person.
Program Interruption During Play
1.17.6 The gaming machine when disabled in a non-fault condition during a play (for example, a gaming machine at a venue is disabled by the Site Controller, or a gaming machine disables itself because the hours of operation have expired), must finish the current play (including any free games or gamble games) and enable the player to perform credit redemption.
Note : This clause does not apply under power fail conditions.
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Online Sources for this page:
VUW Te Waharoa —
NZ Gazette 2004, No 79
Gazette.govt.nz —
NZ Gazette 2004, No 79
✨ LLM interpretation of page content
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Schedule 3 - Appendix D: Australian/New Zealand Gaming Machine National Standard
(continued from previous page)
⚖️ Justice & Law EnforcementGaming Machine, National Standard, Date Display, Program Interruption, Recovery Procedures, Fault Conditions, Software Integrity, Power Down Routine, Communication Protocols, Memory Integrity