Gaming Machine Regulations




27 MAY

NEW ZEALAND GAZETTE

1515

Change of Substitutes

4.2.25

The artwork must clearly state if the game provides for a change of substitutes, (e.g. during free games) and any special conditions that may apply. The requirements of this section, i.e. Substitutes, Section 4.2.21 Substitute Symbols apply in total to the change of substitute.

Substitutes and Extra Pays

4.2.26

If the game provides for extra pays or multipliers apply when substitutes participate in winning patterns, a clear explanation must be provided.

4.2.27

If the game provides for multipliers to apply when substitutes participate in winning patterns, the multiplication factor or a tabulation of all prizes with possible multipliers must be displayed.

4.2.28

If extra pays or multipliers apply when substitutes participate in winning patterns, the handling of winning patterns where multiple substitutes participate is to be clearly explained.

Winning Patterns

Patterns

4.2.29

All winning patterns relevant to the particular point in time of a game, must be clearly displayed or accessible on some form of artwork. All undefined patterns are assumed to be non-winning. Complicated winning patterns must be supplemented clearly explained (e.g. by pictorial representations).

Scatters Patterns

4.2.30

The winning pattern for scatters must be explicitly stated or displayed.

Pictorial Winning Patterns

4.2.31

If generic winning patterns (graphical representation of the order/position in which the winning symbols are to appear) are only represented graphically (without the aid of a written explanation) then they must be supplemented with numbers to indicate how many correct symbols each pattern corresponds to; except for unusual winning patterns (e.g. X_X_x_X_X) where numbers must not be displayed and the pattern must be positioned in proximity to the prize.

Difficult Patterns

4.2.32

Winning patterns that are not “left to right” or “right to left” or “any” must be clearly explained preferably with pictorial representations.

Selected Lit Lines

4.2.33

The artwork must appropriately state that all wins occur on selected lit lines (and if applicable—except scatters) or equivalent.

Note : See Chapter 7 Glossary of Terms and Abbreviations which defines the terms ‘possible lines’, ‘selected lit lines’ and ‘paylines’.

Extra Lines

4.2.34

If it is possible to bet on multiple possible lines and it is not clearly obvious which reel positions are part of each of the possible lines, then the additional lines must be clearly displayed on the artwork, and appropriately labelled. The additional lines must either be shown on static artwork or be available for display on a help or paytable screen or permanently displayed on all game play screens in a location separate from the actual reels. This requirement applies to all standard five-reel games where lines greater than five must be schematised on the artwork and appropriately labelled.

Displaying Paylines

4.2.35

Upon a win, all paylines must be clearly indicated. If it is possible to bet more than 5 lines, then upon a win for video machines, the paylines must be indicated in a manner such that all paylines can be clearly identified by the player.



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Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2003, No 56


Gazette.govt.nz PDF NZ Gazette 2003, No 56





✨ LLM interpretation of page content

🏛️ Gaming Machine Regulations (continued from previous page)

🏛️ Governance & Central Administration
Gaming Machine, Regulations, Symbols, Artwork, Paytable, Substitutes, Winning Patterns, Scatters, Pictorial Patterns, Lit Lines, Paylines