✨ Gaming Machine Standards
27 MAY
NEW ZEALAND GAZETTE
1451
Configuring a Gaming Machine via a Central System ................................................ 1506
Game Detail Sheets ................................................................................................ 1506
Communication Error Detection ........................................................................ 1507
RAM Resets .......................................................................................................... 1507
RAM Reset Method ............................................................................................ 1507
Function of RAM Reset ..................................................................................... 1507
Simultaneous Inputs ............................................................................................. 1507
Demonstration Mode ............................................................................................ 1507
Entry to Demonstration Mode .............................................................................. 1507
Exiting from Demonstration Mode ....................................................................... 1507
Notification ........................................................................................................ 1507
Metering During Demonstration Test or Service Mode ........................................ 1507
Illegal Gaming in Demonstration Mode ................................................................ 1507
3.19 Card Reading and Account Betting ................................................................ 1508
Security Aspects .................................................................................................... 1508
Card Locking Mechanism ....................................................................................... 1508
De-activation of Card Locking Mechanism ............................................................. 1508
Account Betting ...................................................................................................... 1508
3.20 Parameter/Limit Definitions ........................................................................... 1508
4 Artwork
4.1 General Artwork Requirements ...................................................................... 1510
General ............................................................................................................... 1510
Requirements ......................................................................................................... 1510
4.2 Spinning Wheel Artwork Standard ............................................................... 1512
Introduction ........................................................................................................ 1512
Prizes Layout .......................................................................................................... 1512
Symbol-prize Relationship .................................................................................... 1512
Number of Symbols Required for a Prize .............................................................. 1512
Shared Pay Scales ................................................................................................. 1512
Mixed or Grouped Symbols .................................................................................. 1512
Tabulated Prizes for Multiple Credits Staked .......................................................... 1512
Winning Line Pays (Paylines) ............................................................................... 1513
Scattered Pays ...................................................................................................... 1513
Tokenised Games ................................................................................................. 1513
Cash Prizes ........................................................................................................... 1513
Scatters ............................................................................................................... 1513
Maximum Bet ......................................................................................................... 1513
Minimum Bet .......................................................................................................... 1513
Positioning, Size, Colour And Shape ....................................................................... 1513
One Symbol/Prize Instructions ............................................................................. 1513
Grouped Instructions ............................................................................................ 1513
Global Instructions ............................................................................................... 1513
Messages’ Colour .................................................................................................. 1513
Symbols’ Shape ...................................................................................................... 1514
Symbols’ Reference .............................................................................................. 1514
Substitutes .............................................................................................................. 1514
Substitute Symbols ................................................................................................. 1514
Substitutes and Coinciding Wins ........................................................................... 1514
Substitutes Participating in Scattered Wins .............................................................. 1514
Unusual Substitutes ................................................................................................. 1514
Change of Substitutes ............................................................................................ 1515
Substitutes and Extra Pays ..................................................................................... 1515
Winning Patterns .................................................................................................... 1515
Patterns .............................................................................................................. 1515
Scatters Patterns .................................................................................................. 1515
Pictorial Winning Patterns ...................................................................................... 1515
Difficult Patterns .................................................................................................... 1515
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Online Sources for this page:
VUW Te Waharoa —
NZ Gazette 2003, No 56
Gazette.govt.nz —
NZ Gazette 2003, No 56
✨ LLM interpretation of page content
🏛️
Software Standard for Gaming Machines
(continued from previous page)
🏛️ Governance & Central AdministrationSoftware Standard, Memory, Metering, Program Interruption, Resumption, Door Monitoring, Credit Acceptance, Coin Validation, Credit Redemption, Displays, Power Save Mode, Mechanical Reels, Game Play, Audit Mode, Test Mode, Coin In Validation Test, Coin Payout, Credits Input During Test Mode, Last Play Recall, Number of Last Plays Required, Last Play Information Required, Game Sequences, Multiple Games, Selection of Game for Play, Location of Meters, Configuration of Multi-Game Gaming Machines, Random Number Generator, Symbol Selection, Game Result Determination, Fundamental RNG Requirement, Choice of Algorithm, Background RNG Activity Requirement, RNG Seeding, Minimum Period for Prize Determination, Minimum Range Requirement, Mapping, Scaling Algorithms, Progressive Jackpots, Communication with Jackpot Controller, Modification of Jackpot Parameters, Method of Modification, Modified Parameters, Reset of Jackpot Amounts, Jackpot Specific Faults, Display of Jackpot Fault Condition, Progressive Jackpot Prize Expectation, Gaming Machine Events, Gaming Machine Faults, Action on Occurrence of a Fault Event, Action on Clearance of a Fault Event, Faults to be Treated as Events, Banknote Faults, Remedial Actions, Door Open/Close Events, Non-fault Gaming Machine Events, Notification of Faults, Code and Compilation, Source Code Module Requirements, Source Code Comments, Source Code Completeness, Redundant Code Sections, Description of Variables, Program Storage Media Identification, Security/Integrity, Modification of Gaming Machine Characteristics, External Mechanism Affecting Play, Permitted Reconfiguration, Display Following Reconfiguration, Gamble Configuration, Approval of Gaming Machine Configuration Settings, Validation of Gaming Machine Configuration Settings, Gaming Machine Central System Address Entry in Setup Mode, Configuring a Gaming Machine via a Central System, Game Detail Sheets, Communication Error Detection, RAM Resets, RAM Reset Method, Function of RAM Reset, Simultaneous Inputs, Demonstration Mode, Entry to Demonstration Mode, Exiting from Demonstration Mode, Notification, Metering During Demonstration Test or Service Mode, Illegal Gaming in Demonstration Mode, Card Reading and Account Betting, Security Aspects, Card Locking Mechanism, De-activation of Card Locking Mechanism, Account Betting, Parameter/Limit Definitions, General Artwork Requirements, General, Requirements, Spinning Wheel Artwork Standard, Introduction, Prizes Layout, Symbol-prize Relationship, Number of Symbols Required for a Prize, Shared Pay Scales, Mixed or Grouped Symbols, Tabulated Prizes for Multiple Credits Staked, Winning Line Pays (Paylines), Scattered Pays, Tokenised Games, Cash Prizes, Scatters, Maximum Bet, Minimum Bet, Positioning, Size, Colour And Shape, One Symbol/Prize Instructions, Grouped Instructions, Global Instructions, Messages’ Colour, Symbols’ Shape, Symbols’ Reference, Substitutes, Substitute Symbols, Substitutes and Coinciding Wins, Substitutes Participating in Scattered Wins, Unusual Substitutes, Change of Substitutes, Substitutes and Extra Pays, Winning Patterns, Patterns, Scatters Patterns, Pictorial Winning Patterns, Difficult Patterns