Glossary of Gaming Machine Terms




NEW ZEALAND GAZETTE

No. 32


Paytable

A set of rules, descriptions or graphical instructions relating to the prize(s) payable for winning combinations.

PCB

Printed Circuit Board - the piece of board used to connect together electronic components in a certain manner using tracks and holes to route the signals.

Period Meter

A meter whose value is reset after a memory reset or after a planned external event e.g. cash clearance. This meter represents the total of all updates since the last instance of the external event.

Play

A sequence of actions and states in the gaming machine initiated by a player through a wagering of credits and terminated when all credits wagered have been lost or all winnings have been transferred to the gaming machine’s total wins meter and the player’s credit meter. A game that triggers a feature (e.g. free games) and any subsequent features (including Gamble) are considered to be part of one play unless all winning credits are transferred to the credit meter before the feature is commenced.

PLD

Programmable Logic Device - an electronically configurable IC usually used for hardware control purposes.

Possible Lines

A term used to describe a line of symbols in a reel game that it is possible to bet on. See Payline and Selected Lit Lines as well.

Power Cycling

To switch electrical equipment off and on via the mains power.

Power Save Mode

The mode in which the gaming machine software turns off all non-essential components (e.g. monitors, cabinet lighting, button lamps, indicator lights, etc.) to conserve power.

Processor Board

The circuit board which contains the game EPROM and CPU.

Program Image File

This is a copy of a gaming machine’s software which may be resident on a monitoring system.

Progressive Hit

A progressive jackpot win.

Progressive Jackpot

A progressive jackpot is an incremental prize that increases by the accumulation of contributions from the turnover of the specified game, from a preset base value. It is reset to a different value (generally a base value plus possible secondary or overflow amounts) when the progressive prize is won.

PSD

Program Storage Device.

QA

Quality Assurance - The methods an organisation puts in place to ensure reliable quality control.

RAM

Random Access Memory.

RAM Clear

The process a service technician goes through to reset the memory of a gaming machine, which configures the gaming machine into the ‘as new’ state.

RAM Clear Device

An electronic storage device containing the means to completely initialise each and every bit in RAM.

Residual Credit Removal Play

A function of the residual credit removal, in which the player has a chance of rounding up the remaining residual credits to the token value.

Residual Credit Removal

A method for the player to remove any residual credits from the gaming machine.

Residual Credits

Credits remaining which are less than the value of one coin or token.

Return to Player (RTP)

The ratio of total wins (including progressives and other features) to the total turnover in a game cycle (note gamble bets do not affect turnover and total wins is only affected by the final gamble outcome).

Revision Number

A term used in Configuration Management Control. A revision number defines a baseline configuration of a system.


966



Next Page →



Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2002, No 32


Gazette.govt.nz PDF NZ Gazette 2002, No 32





✨ LLM interpretation of page content

🏭 Glossary of Gaming Machine Terms and Abbreviations (continued from previous page)

🏭 Trade, Customs & Industry
Gaming Machines, Terms, Abbreviations, Glossary, Definitions