Gaming Equipment Glossary




29 JUNE 2004

NEW ZEALAND GAZETTE, No. 79

1995

Residual Credits

Credits remaining which are less than the value of one coin or token.

Return to Player (RTP)

The ratio of total wins (including progressives and other features) to the total turnover in a game cycle (note gamble bets do not affect turnover and total wins is only affected by the final gamble outcome).

Revision Number

A term used in Configuration Management Control. A revision number defines a baseline configuration of a system.

RFI

A radio frequency interference which affects the operation of an electronic device.

RNG

Random Number Generator.

ROM

Read Only Memory.

SAP

Stand Alone Progressive Jackpot.

SC

Site Controller. The communication monitoring device that transmits gaming machine events and meters to a central computer and may, in some implementations, also issue commands to the gaming machine.

Scatters

Scattered symbols are those which can appear in any visible position on a reel (or reels) and when so, awards the player a prize.

Screen

The device which displays variable information to the player, e.g. the Video Display Unit (VDU) for video EGMs or LCD/LED display for stepper motor gaming machines.

Selected Lit Lines

A term used to indicate that a player has put a bet on a line of symbols in a spinning reel game. See Possible Lines and Payline as well.

Setup Mode

The initial stage of configuration mode where a technician can enter gaming machine related data.

Short Pay

An administrative procedure to make up any short fall between the player’s entitlement and actual amount paid or credited to the player.

Software Shell

The base software of which the majority is common to a number of games.

SRAM

Static Random Access Memory – a volatile IC RAM type of memory that loses its contents if its power source is disconnected.

Static Artwork

That artwork which is physically printed on glass, plastic, etc., and displayed on the gaming machine.

Substantial Win

A prize amount greater than or equal to [LARGEWIN].

Substitute

A substitute symbol acts like a wild card.

Tabulated Prizes

A display of a matrix of prize amounts for one or more prizes on one axis and a range of unit bet multipliers on another axis with the intersecting cell representing the pay out for that prize / unit bet combination.

Test/Diagnostics Mode

Whilst in this mode, various tests may be performed on the hardware and software of the gaming machine, such as switch and light tests.

Testing Authority

An authorised gaming machine test centre.

Ticket Collect Mode

The mode where a gaming machine prints a cash ticket as a receipt for the player before zeroing the credit meter.

Tokenisation

Acceptance by a gaming machine of coins or banknotes which cannot be directly counted as credits; e.g. they must be converted into credits to match the value of the game denomination(s).

Touch Screen

A video monitor with a special surface screen that can activate the gaming machine by the touching of the screen’s surface.

Video Monitor

A type of television screen display.

Virtual Artwork

The variable artwork which is displayed on the gaming machine’s screen.

Winning Combination

A game result in which one or more winning patterns appear.

Winning Pattern

A pattern which results in a prize being awarded.



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Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2004, No 79


Gazette.govt.nz PDF NZ Gazette 2004, No 79





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Glossary, Terms, Abbreviations, Gaming Equipment, Definitions