✨ Gaming Machine Software Submission Requirements




29 JUNE 2004
NEW ZEALAND GAZETTE, No. 79
1987

1.48.5 Provide the updated or new device, a description, the method of connection, and details of reasons for the update.

Software Submission

1.48.6 Each program version should be submitted individually for evaluation.

1.48.7 Supply software name.

1.48.8 Supply game development and version numbers.

1.48.9 Supply machine type/model number for which the software is suitable for (e.g. Stepper, Video), specifying individual hardware requirements (i.e. internal progressive hardware, button panels, light panels).

1.48.10 Supply date of submission.

1.48.11 For all software included in the submission:
a) provide all software source code files, make or batch files, map files and EPROM image files (if software is compiled on a machine other than an IBM PC);
b) provide a complete set of EPROMs holding the program submitted, and any other EPROMs (colour, font, etc.) required by the game;
c) ensure that the software is tested to ensure that it will compile correctly and produce code identical to that supplied;
d) Do not provide printed listings of the code; and
e) There is not to be, in any manner or form, software present on media that is not gaming machine related. Particular reference is made to viruses or other nefarious software.

1.48.12 Provide a memory map of all external and internal RAM (the MAP file created by the compiler/linker is sufficient).

1.48.13 If the SW is a re-submission of previously supplied software, describe any changes between the two versions. The modified software must also be assigned a unique version identification.

1.48.14 Provide a Certification and Indemnity Form (Appendix I, or the local appendix) for this game.



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Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2004, No 79


Gazette.govt.nz PDF NZ Gazette 2004, No 79





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