Gaming Machine Banknote Acceptance Specifications




29 JUNE 2004 NEW ZEALAND GAZETTE, No. 79

1975

Metering

Master Meters

1.43.13 A gaming machine which contains a banknote acceptor device must maintain sufficient metering to be able to report the following:

a) total monetary value of banknotes accepted (Banknote Money In);

b) total number of banknotes accepted (Banknote Counts);

c) counts of all rejected banknotes (Banknote Rejects);

d) the number of banknotes accepted for each banknote denomination; and

e) the value of the last five banknotes accepted (with time stamps).

Note : That these meters are Master Meters, i.e. to be cleared only on Master Reset of the gaming machine.

Banknote Clearances

1.43.14 To provide adequate information to assist in the reconciliation of actual currency cleared from a banknote acceptor, the gaming machine must maintain the following data and report via an Audit screen and/or appropriate Banknote Clearance ticket to the Venue Operator each time a banknote clearance operation is performed:

a) total monetary value of banknotes expected to be removed from the banknote storage area, i.e. held in the removed receptacle; and

b) total monetary value of banknotes by denomination expected to be removed from the banknote storage area.

1.43.15 These meters are only able to be reset when a banknote clearance occurs. The method of notification to the gaming machine that a banknote clearance has occurred must be approved.

Storage of Banknote Acceptor Data

1.43.16 If banknote input messages received from the banknote acceptor are to be maintained in the gaming machine’s memory for a period of time without being added to the player’s credit balance, the storage of these messages must be maintained in, and meet the critical memory requirements. The gaming machine must be able to recover these messages whenever it restarts, especially after power failure, or observation of a partial memory corruption.

Gaming Machine Audit Mode Banknote Information

1.43.17 A gaming machine with a banknote acceptor must be capable of displaying the following banknote specific information in Audit / Employee mode:

a) the Banknote specific Master Meter information specified in the section Section 1.43.13 Master Meters;

b) the Banknote clearance Meter information specified in the section Section 1.43.14 Banknote Clearances;

c) details of which denomination banknotes are enabled for acceptance;

d) the banknote acceptor disable limit as specified in the section Section 1.43.9 Note Acceptor Disabled on High Credit Balance; and

e) last game replay records must show the total of money or the number of credits added, by insertion of banknotes between the completion of the previous game and the completion of the game being displayed. This total must be displayed separately to the total ‘money in’.

Note : Total ‘money in’ must include credits added via banknotes and coins.



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Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2004, No 79


Gazette.govt.nz PDF NZ Gazette 2004, No 79





✨ LLM interpretation of page content

🏭 Banknote Acceptance Specifications for Gaming Machines (continued from previous page)

🏭 Trade, Customs & Industry
Banknote Acceptance, Gaming Machines, Functional Requirements, Metering, Master Meters, Banknote Clearances, Storage, Audit Mode, Banknote Information