β¨ Banknote Acceptance Specifications for Gaming Machines
29 JUNE 2004 NEW ZEALAND GAZETTE, No. 79
1973
1.42.10 Any interconnecting cable and/or plug relative to the banknote acceptor must have some form
of strain relief.
Liquid Spills
1.42.11 If liquids are spilled into a banknote acceptor, the only degradation permitted is for the acceptor
to reject all banknotes. Entering a state where incorrect banknotes are accepted or correct
banknotes are accepted but not credited to the customer is not acceptable.
Burning Materials
1.42.12 The banknote acceptor must inhibit entry of burning materials such as cigarette ash. Vertical
entry of banknotes is unlikely to meet this requirement.
1.43 Software Requirements
Banknote Acceptor Fault Conditions
1.43.1 The gaming machine must observe and act upon the following banknote acceptor faults and
error conditions:
Table 5-1 : Banknote Faults and remedial Actions
| Fault | Cleared by: |
|---|---|
| Banknote access or storage area door opened/closed | Cleared by attendant |
| Banknote receptacle removed/replaced, if the banknote storage area | |
| uses a receptacle | Cleared by attendant |
| Banknote jams | Cleared by attendant |
| Banknote YoYo, if a YoYo is physically possible | Cleared by attendant |
| Excessive banknote rejects (indicating that perhaps an attack is | |
| happening on the gaming machine). | Cleared by attendant |
| Excessive is defined to be ten (10) consecutive rejects. (count may be | |
| reset on power-up) | |
| Banknote acceptor cable disconnected | Cleared by technician |
| Banknote acceptor receptacle full | Cleared by attendant |
Action When Banknote Faults Occur
1.43.2 All banknote acceptor fault conditions, as described above are to lead to the following actions:
a) if the fault is security related the gaming machine is to deactivate game play and the ability
to cash out (cashout may occur on a banknote jam);
b) other faults such as banknote acceptor receptacle full need not disable the gaming
machine but must disable banknote input;
c) an appropriate message or indication of the fault must be given (e.g.: shown on the display
or screen or other means such as coloured lights);
d) the gaming machine may only re-activate itself if the following conditions are met:
i the fault condition is rectified and positive intervention is taken by a venue employee
to indicate that the fault has been cleared e.g. activation of a key-switch, closing of
the receptacle door, replacement of the banknote receptacle; or
ii if provided on a gaming machine which accepts both banknote and coin input, a
venue employee or licensed technician takes an approved action to disable only the
operation of the banknote acceptor (i.e. place the gaming machine in a coin only
mode).
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Online Sources for this page:
VUW Te Waharoa —
NZ Gazette 2004, No 79
Gazette.govt.nz —
NZ Gazette 2004, No 79
β¨ LLM interpretation of page content
π
Banknote Acceptance Specifications for Gaming Machines
(continued from previous page)
π Trade, Customs & IndustryBanknote Acceptance, Gaming Machines, Functional Requirements, Jurisdiction, Legal Tender, Secure Storage, Rejection, Disabling, Error Handling, Cheating Detection