Gaming Machine Standards




1906

NEW ZEALAND GAZETTE, No. 79

29 JUNE 2004

Doors

1.9.10
All doors shall close and lock in an easily executed and satisfactory manner.

1.9.11
Doors shall be manufactured of materials that are suitable for allowing only legitimate access to
the inside of the cabinet (i.e. doors and their associated hinges shall be capable of withstanding
determined illegal efforts to gain access to the inside of the gaming machine and leave
evidence of tampering if an illegal entry is made).

1.9.12
Door hinges must be of solid construction to prevent sagging of the door and thus creating any
door sensor alignment problems.

1.9.13
A door may open in any direction provided that when fully opened, it presents minimal
interference to adjacent machines or patrons.

1.9.14
Devices used to limit the door opening must be robust in nature.

1.9.15
The seal between the cabinet and the door of a locked area shall have minimal gaps.

1.9.16
The seal between the cabinet and the door of a locked area must be designed to resist the
entry of objects.

Liquid Spills

1.9.17
Liquid spills applied to the outside of a gaming machine must not affect the normal operation of
the machine, or affect the integrity of the material or information stored inside the cabinet (or
affect the safety of the patrons operating the equipment). It is recognised that as a result of a
liquid spill a touch screen may lose normal operation until the surface dries.

1.9.18
Spilled liquid shall not:
a) enter the logic cabinet;
b) disrupt the normal function of push buttons; or
c) enter the power supplies, (or must not enter high voltage wiring).

Note : Requirement b) is not to be interpreted as requiring push buttons not to stick after sugar
based liquids dry.

1.9.19
If liquids are spilled into a coin validator, the only degradation permitted is for the validator to
reject all coins.

Note : Entering a state where incorrect coins are accepted (or correct coins are accepted but
not credited to the customer) is not acceptable.

Keys and Locks

1.9.20
The cabinet (and door) must be designed so as to allow for proper operation and security once
locks are installed.

1.9.21
Keying requirements for gaming machines are jurisdictional specific.

Cabinet Environment

1.9.22
Gaming machines in Australia and New Zealand can be expected to operate in a variety of
extreme environments. In the event that the designed operational parameters of a gaming
machine are exceeded the machine if incapable of continued proper operation must perform an
orderly shutdown without loss of game status, accounting and security event data. Typical
operating environments may have:
a) a temperature variation from 10 degrees to 40 degrees Celsius;
b) a humidity variation of 15% to 85%; and
c) dust and smoke particles.

Note : In some remote locations, gaming equipment operates in an environment of 50 degrees
Celsius and 99% humidity, and thus adequate ventilation must be provided for
components within the gaming machine.



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Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2004, No 79


Gazette.govt.nz PDF NZ Gazette 2004, No 79





✨ LLM interpretation of page content

⚖️ Schedule 3 - Appendix D: Australian/New Zealand Gaming Machine National Standard (continued from previous page)

⚖️ Justice & Law Enforcement
Gaming Machine, National Standard, Australia, New Zealand, Technical Requirements, Doors, Liquid Spills, Keys, Locks, Cabinet Environment