Casino Gaming Rules




1886

NEW ZEALAND GAZETTE, No. 79

29 JUNE 2004

5.0 Wagers

5.1 From the time a session commences until the time the session concludes a player may wager any number of credits up to the maximum on each spin.

5.2 Any player who loses all of his/her credits before the end of a session shall be eliminated from the session, and no other player shall be permitted to wager on the player’s gaming machine.

6.0 Rules for Tournament Play

6.1 The Tournament Director shall be present while the tournament is in progress.

6.2 At the beginning of each session players shall be allocated a gaming machine on which to play. A player may wager on and control only the gaming machine allocated to him/her.

6.3 At the request of the Tournament Director his/her delegated representative a player shall provide his/her name for recording purposes.

6.4 At the beginning of a session each participating player shall have credits allocated to the gaming machine to which they have been assigned, in accordance with the conditions of entry to the tournament. No player may be issued with any further credits during a session.

6.5 No player may insert money into a gaming machine to acquire additional credits nor attempt to cash out credits from a gaming machine being used in a gaming machine tournament.

6.6 Any player who attempts to insert money or cash out credits from a gaming machine in breach of rule 6.5 during tournament play shall be disqualified.

7.0 End of Session

7.1 A session shall end immediately where all of the players on the gaming machines, except for one, hold no credits.

7.2 Subject to rule 7.1, at the end of a session as determined by the elapsed time, the Tournament Director shall clearly signal to all players that the session has ended and no player may wager any further credits following this point. Where, at the time a session ends, a feature game is in progress the game shall be completed.

7.3 At the end of a session the Tournament Director and his/her delegated representatives shall record the credits held by each player on their respective gaming machines. Those players who qualify for the next stage of the tournament shall be informed immediately.

7.4 Subject to rule 7.5, the winner of a session shall be the player on the gaming machine who holds the greatest value of credits at the end of the session. If two or more players on gaming machines are tied at the end of the session,



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Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2004, No 79


Gazette.govt.nz PDF NZ Gazette 2004, No 79





✨ LLM interpretation of page content

⚖️ Schedule 3 – Appendix B: Notification of Approval of Casino Games and the Rules of those Games (continued from previous page)

⚖️ Justice & Law Enforcement
29 June 2004
Casino, Gaming Machine, Tournament, Rules, Wagers, Tournament Play, Session, Tournament Director, Player, Credits