β¨ Gaming Machine National Standard
NEW ZEALAND GAZETTE
No. 56
8 Supplementary Standard Document
This chapter contains requirements that have not yet been standardised between jurisdictions, and it contains the matrix for the parameter terms used within the National Standard.
8.1 Introduction
8.1.1
This chapter details the requirements in the Gaming Machine National Standard which do not yet have continuity between the participating jurisdictions.
8.1.2
Each requirement listed here is identified in the National Standard by the text "See Chapter 8" and the requirements below have the identical requirement number as listed in the National Standard document. A table follows the requirement listing each jurisdiction's position.
8.2 General
Credit Collect
(See also, Section 3.7.1 Credit Redemption Conditions.)
8.2.1
Available credits may be collected from the gaming machine by the patron pressing the "COLLECT" button at any time other than:
f) while disabled by CMCS (see below)
| VIC | Credit redemption must be available when the gaming machine is disabled by the CMCS. |
| NT | Same as VIC. |
| NZ | Same as VIC. |
| NZ-CAS | Same as VIC. |
| QLD | Same as VIC. |
| TAS | Same as VIC. |
| WA | Same as VIC. |
| SA | Same as VIC |
| NSW | Credit redemption is permitted while a gaming machine is in "idle, subsidiary equipment play suspended" condition. Any credit redemption while a gaming machine is in a lockup state due to internal error, must require attendant intervention. |
| ACT | Same as NSW. |
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Online Sources for this page:
VUW Te Waharoa —
NZ Gazette 2003, No 56
Gazette.govt.nz —
NZ Gazette 2003, No 56
β¨ LLM interpretation of page content
π
Glossary of Gaming Terms and Abbreviations
(continued from previous page)
π Trade, Customs & IndustryGlossary, Gaming Terms, Abbreviations, National Standard, Game Elements, Game Symbols, Hardware, Jurisdiction
π Supplementary Standard Document for Gaming Machine National Standard
π Trade, Customs & IndustryGaming Machine, National Standard, Supplementary Requirements, Jurisdictional Differences, Credit Redemption, CMCS, Gaming Regulations