✨ Gaming Machine Regulations




NEW ZEALAND GAZETTE

No. 56

1508

a) not allow coins to be entered into the gaming machine (i.e. lockout) except in accordance with approved coin test procedures;

b) not allow any coins out for credits in the gaming machine except in accordance with approved hopper test procedures;

c) if a "ticket" cash out is allowed, clearly mark the ticket as a non-valid ticket including a non-valid serial number (e.g. all zeroes or nines).

3.19 Card Reading and Account Betting

Security Aspects

3.19.1 If cards employing a form of electronic storage of data are to be utilised, some of the major concerns with aspects of security are:

a) prevention of illegal alteration of data;

b) protection from loss of data;

c) recovery of information from damaged or lost cards;

d) accuracy of read/write operations; and

e) protection from fraudulent duplication of card information.

Card Locking Mechanism

3.19.2 Software must activate a locking mechanism to retain a card used for cashless gaming within a reading device, and lock a card into the unit once inserted, except if an amount debited from the card is placed directly on the credit meter and no further transactions are required from the card (e.g. updating of account balance, credit out).

De-activation of Card Locking Mechanism

3.19.3 Where cashless gaming is used, the software must not de-activate a locking mechanism until one of the following conditions are met:

a) a player has requested a collect of remaining credits and all updating of account records and/or information has been successfully completed;

b) a player has a zero credit balance and all updating of account records and/or information has been successfully completed;

c) an invalid card event condition has been cleared by an approved method; or

d) power or communications failure (if a and b are met, update accounting information before releasing card).

Account Betting

3.19.4 Where account betting is used, no bet will be permitted to exceed the balance of an account.

3.20 Parameter/Limit Definitions

3.20.1 The following are definitions of the parameters/limits that will be established for gaming machines. These parameters may be set by the Jurisdiction, Operator or Manufacturer. Some parameters may vary depending upon the gaming machine itself (e.g. there may be a different Hopper Refill amount depending upon relative sizes of hoppers): See Chapter 8 Supplementary Standard Document for parameter values.



Next Page →



Online Sources for this page:

VUW Te Waharoa PDF NZ Gazette 2003, No 56


Gazette.govt.nz PDF NZ Gazette 2003, No 56





✨ LLM interpretation of page content

πŸ›οΈ Gaming Machine Regulations (continued from previous page)

πŸ›οΈ Governance & Central Administration
Gaming Machine, Regulations, Security, Card Reading, Account Betting