✨ Gaming Machine Technical Requirements
27 MAY NEW ZEALAND GAZETTE 1467
2.4.35a Where adjustment mechanisms for a video display unit are provided for use by gaming
attendants (i.e. not service technicians), they shall:
a) be clearly labelled,
b) not require the use of a tool of any kind, and
c) be accompanied by detailed instructions in the Operator’s Manual.
Touch Screens
2.4.36 Touch screens must be resistant to scratching from conditions likely to occur during normal use.
2.4.37 Touch screens must be accurate, and once calibrated must maintain that accuracy for at least
the manufacturers recommended maintenance period.
2.4.38 A touch screen should be able to be re-calibrated by venue staff without access to the machine
cabinet other than opening the main door.
Printers
2.4.39 If a gaming machine is equipped with a printer, it must be located in a locked area of the
gaming machine (e.g. require opening of the main door) but not in the logic area or the cash
box.
Rationale : This requirement ensures the safekeeping of the audit copy.
2.4.40 A printer shall have the capability to simultaneously generate two identical copies of any print
out (with one copy being ejected externally to the machine) and the other copy is to be retained
within the machine for audit purposes.
2.4.41 A printer must have mechanisms to allow software to interpret and act upon the following
conditions:
a) Out of paper / Paper low;
b) Printer jam/failure; and
c) Disconnected.
Audible Alarm
2.4.42 A suitable audible alarm in the gaming machine must be provided for effectively signalling any
of the error or security features required by the relevant software standard.
2.4.43 There may be a method whereby legal access can be made into the internal area of the gaming
machine (by authorised personnel via an audit mode or other accountable method) where the
audible alarm is not activated.
2.4.44 A technique should be provided to enable authorised personnel to adjust the volume level
(without the need to enter the logic area). However the adjustment of the volume shall not allow
the alarm output to be below a threshold level whereby the alarm cannot be heard with the door
shut in a typical gaming environment (volume controls secured in a logic area are exempted).
2.4.45 The duration of the alarm when activated shall be at least 1.5 seconds.
2.5 Cash Input Systems
Note and Acceptor Devices
2.5.1 Refer to Chapter 5 Banknote Acceptance Specifications.
Coin Input Systems
2.5.2 The coin input system must be constructed in such a way that it protects the gaming machine
against vandalism, abuse, or fraudulent activity. The coin input system shall have the following
capabilities:
a) the ability not to have its coin path easily altered from the exterior of the gaming machine
without leaving evidence of physical modification;
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Online Sources for this page:
VUW Te Waharoa —
NZ Gazette 2003, No 56
Gazette.govt.nz —
NZ Gazette 2003, No 56
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Hardware Requirements for Gaming Machines
(continued from previous page)
🏛️ Governance & Central AdministrationGaming Machine, Hardware Requirements, Video Display Unit, Touch Screens, Printers, Audible Alarm, Cash Input Systems, Note and Acceptor Devices, Coin Input Systems