✨ Casino Game Rules
29 JANUARY NEW ZEALAND GAZETTE 383
(i) the numbers 19 to 36 inclusive or “High”, which shall:
(i) win if any of those numbers is spun, and
(ii) otherwise lose;
(j) even numbers or “Even”, which shall:
(i) win if the number spun is an even number, and
(ii) lose if the number spun is an odd number or 0;
(k) odd numbers or “Odd”, which shall:
(i) win if the number spun is an odd number, and
(ii) lose if the number spun is an even number or 0;
(l) numbers with red compartments on the wheel or “Red”, which shall:
(i) win if the compartment of the number spun is red, and
(ii) otherwise lose; and
(m) numbers with black compartments on the wheel or “Black”, which shall:
(i) win if the compartment of the number spun is black, and
(ii) otherwise lose.
An illustration of the manner of placement of wagers on the layout pursuant to this rule is contained in Appendices 1 and 2.
3.2 Where the layout includes additional areas for the placement of wagers pursuant to subparagraph (b) of rule 2.2, a player may also place a wager on any 3 specific numbers (comprising a group on this part of the layout) or “Neighbour”, which shall:
(a) win if any of the numbers in the group is spun; and
(b) otherwise lose.
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VUW Te Waharoa —
NZ Gazette 1998, No 16
NZLII —
NZ Gazette 1998, No 16
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Notification of Approval of Casino Games and the Rules of those Games
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🏛️ Governance & Central AdministrationCasino, Games, Roulette, Rules, Approval, Table Layout, Equipment