✨ Casino Operator Requirements




3362

NEW ZEALAND GAZETTE

No. 114

C.3.2.17.2. Software Version Number ...
C.3.2.17.3. Meter Display ...
C.3.3. Jackpot Controllers and Displays ...
C.3.3.1. Types of Jackpot Permitted ...
C.3.3.2. Fault in controller or display devices ...
C.3.3.3. Jackpot Display Update ...
C.3.3.4. Jackpot Win ...
C.3.3.5. Monitoring and Control of Progressive Jackpots ...
C.3.3.5.1. Jackpot Parameters ...



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VUW Te Waharoa PDF NZ Gazette 1994, No 114


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πŸ›οΈ Casino Operator Requirements Detailed Table of Contents (continued from previous page)

πŸ›οΈ Governance & Central Administration
Casino, Operator Requirements, Gaming Floor Equipment, Hardware, Manuals, Artwork, Secured Cabinet, Cabinet Identification, Keys, Locks, Labelling, Doors, Hinges, Tamper Detectors, Logic Compartment, Critical Memory, Power Supply, Electromagnetic Interference, Electrostatic Interference, Wiring, Circuit Boards, EPROMS, Data Retention, Cash Boxes, Serviceability, Environmental, Security, Quality Standards, Gaming Machine/Terminal, Coin/Note Handling Devices, Coin/Note Acceptance Devices, Coin Direction Sensors, Coin Hopper, Card Reading Device, Player Input Devices, Information Display, Reels/Wheels, Video Display, Touch Screens, Machine/Terminal Specific Artwork, Printer, Mechanical Meters, Jackpot Controller, Other Forms of Information Display, Traditional Games, Software, Common, Software Quality Compliance, Source Code, Source Compilation, Source Control and Upgrade, Validity Checks, Signatures, Exemption from Automatic Signature Calculations, Signature Computations Mandatory, Signature Algorithm Requirements, Signature Seeding, System Security, Activities to be Inoperable when any Secure Cabinet Door is Opened, De-activation when a Restricted Compartment has been Accessed, External Adjustment, Access to Restricted Features, Audible Alarm, Recovery, Communications, Unused Program Memory, Player Input, Set-up - Device Configuration, Programmable Coin/Note Acceptors, Card Reading, Wagering, Wagering Information, Tokenisation, Game Initiation, Game Play, Multiple Games, Credit Redemption, Tokenised Device, Coin Diverter, Coin Hopper, Refill Procedure, Reels/Wheels, Video Displays - Screen Save, Touch Screens, Printer, Metering, Multi-Game, Credit Meter, Feature Games, Labelling, Meter Overflow, Event Handling, Test/Service/Demo Mode, Auditing Information, Last Game Information, Information to be Provided, Number of Games to be Retrievable, Implications of Last Game Replay, Software Version Number, Meter Display, Jackpot Controllers and Displays, Types of Jackpot Permitted, Fault in controller or display devices, Jackpot Display Update, Jackpot Win, Monitoring and Control of Progressive Jackpots, Jackpot Parameters