✨ Roulette Rules and Procedures
31 OCTOBER NEW ZEALAND GAZETTE 3245
3.0 Rotation of Wheel and Ball
3.1 The direction of each spin of the wheel may be alternated.
3.2 The roulette ball shall be spun by the dealer in a direction opposite to the rotation of the wheel and shall complete at least four revolutions around the track of the wheel to constitute a valid spin.
3.3 While the ball is still rotating around the wheel, the dealer shall call “No more bets, please” whilst at the same time ringing the bell.
3.4 Upon the ball coming to rest in a compartment around the wheel, the dealer shall:
(a) announce the number of such compartment and its colour; and
(b) place the dolly on that number on the roulette layout.
3.5 After placing the dolly on the layout, the dealer shall:
(a) first collect all losing wagers; and
(b) then pay all winning wagers.
3.6 No person shall at any time interfere with the wheel, the ball or the rotation of the wheel or ball, except as expressly provided in these rules.
3.7 The casino operator may, in its discretion, change the ball after any spin.
4.0 Wagers
4.1 Permissible wagers by a player at the game of roulette are:
(a) One specific number or “Straight Up” which shall:
(i) win if that single number from one to thirty-six or “zero” is wagered and spun, and
(ii) lose if any other number is spun;
(b) Two specific numbers or “Split” which shall:
(i) win if either of the two numbers wagered is spun,
(ii) win if “zero” and either of one, two or three is wagered and any one of them is spun, and
(iii) otherwise lose;
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VUW Te Waharoa —
NZ Gazette 1994, No 112
NZLII —
NZ Gazette 1994, No 112
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Roulette Rules and Procedures
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